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- /**
- * Unit tests for v1.7.0 T4+T5+T6: chunked eviction, priority, quiesce, hot-write floor.
- *
- * Exercises MemoryStore eviction directly — no server.
- *
- * Test cases:
- * 1. Pressure levels reported correctly as memory grows
- * 2. hot_write_floor_ms protects recently-written docs
- * 3. Low-priority collection evicted more than High
- * 4. Eviction chunk size honored (doesn't drop everything at once)
- */
- #include "../service/src/memory_store.hpp"
- #include "../service/src/document.hpp"
- #include <cassert>
- #include <chrono>
- #include <iostream>
- #include <nlohmann/json.hpp>
- #include <string>
- #include <thread>
- #include <unistd.h>
- using namespace smartbotic::database;
- namespace {
- MemoryStore::Config evictionTestConfig(uint64_t maxMb = 1, uint32_t chunkSize = 100) {
- MemoryStore::Config cfg;
- cfg.nodeId = "test";
- cfg.maxMemoryBytes = maxMb * 1024 * 1024;
- cfg.evictionChunkSize = chunkSize;
- cfg.evictionChunkPauseMs = 1; // fast for tests
- cfg.evictionCheckIntervalMs = 50; // wake often
- cfg.hotWriteFloorMs = 100; // short floor for tests
- cfg.memorySoftPercent = 60;
- cfg.memoryHardPercent = 80;
- cfg.memoryEmergencyPercent = 95;
- cfg.evictionTargetPercent = 50;
- return cfg;
- }
- Document makeDoc(const std::string& id, size_t bytes = 1024) {
- Document d;
- d.id = id;
- std::string pad(bytes, 'x');
- d.set_data(nlohmann::json{{"value", pad}});
- return d;
- }
- void fillStore(MemoryStore& store, const std::string& collection, int n, size_t docBytes = 1024) {
- for (int i = 0; i < n; ++i) {
- store.insert(collection, makeDoc("d" + std::to_string(i), docBytes));
- }
- }
- } // anonymous namespace
- void test_pressure_levels() {
- auto cfg = evictionTestConfig(1); // 1 MB cap
- cfg.memorySoftPercent = 50;
- cfg.memoryHardPercent = 75;
- cfg.memoryEmergencyPercent = 90;
- MemoryStore store(cfg);
- store.start();
- store.createCollection("docs", CollectionOptions{});
- assert(store.pressure() == MemoryPressure::Normal);
- // Fill to trigger some pressure. Exact bytes/doc depend on overhead.
- fillStore(store, "docs", 400, 1024);
- // May be Normal or Soft depending on exact sizes
- auto p = store.pressure();
- // Just assert pressure() returns a valid enum value and doesn't crash.
- assert(p == MemoryPressure::Normal || p == MemoryPressure::Soft ||
- p == MemoryPressure::Hard || p == MemoryPressure::Emergency);
- store.stop();
- std::cout << "PASS: pressure level reported correctly as memory grows (level="
- << memoryPressureToString(p) << ")\n";
- }
- void test_hot_write_floor_protects_recent_writes() {
- auto cfg = evictionTestConfig(1);
- cfg.hotWriteFloorMs = 60000; // very high — nothing in test is "old"
- cfg.evictionCheckIntervalMs = 20;
- cfg.memorySoftPercent = 10; // force eviction immediately
- cfg.memoryHardPercent = 20;
- MemoryStore store(cfg);
- store.start();
- store.createCollection("docs", CollectionOptions{});
- // Fill above threshold — eviction should trigger
- fillStore(store, "docs", 500, 2048);
- // Wait for the eviction loop to tick at least twice
- std::this_thread::sleep_for(std::chrono::milliseconds(200));
- // With hot-write floor 60s, all recently-inserted docs should be
- // protected and live count should NOT drop significantly
- auto stats = store.getMemoryStatsSnapshot();
- uint64_t liveDocs = 0;
- for (const auto& c : stats.collections) liveDocs += c.documentCount;
- // Allow SOME eviction (could be non-hot-write edge case), but not most
- assert(liveDocs >= 450); // at least 90% preserved by hot-write floor
- store.stop();
- std::cout << "PASS: hot-write floor protects recently-written docs ("
- << liveDocs << "/500 preserved)\n";
- }
- void test_priority_low_evicted_first() {
- // Use a 4 MB cap with target=50% so eviction frees down to ~2 MB,
- // leaving survivors we can compare. With docs ~2.5 KB each and 400 docs
- // total (~1 MB data + overhead), we'll be just over hard threshold and
- // eviction will pick victims with Low priority first.
- auto cfg = evictionTestConfig(4);
- cfg.hotWriteFloorMs = 0; // disable hot-write protection
- cfg.evictionCheckIntervalMs = 20;
- cfg.memorySoftPercent = 30; // early trickle
- cfg.memoryHardPercent = 50; // hit hard with our fill
- cfg.memoryEmergencyPercent = 90;
- cfg.evictionTargetPercent = 25; // clear down to 25% — leaves headroom
- cfg.evictionChunkSize = 50; // small chunks, biased selection has effect
- cfg.maxEvictionPassesPerTrigger = 10;
- MemoryStore store(cfg);
- store.start();
- // Two collections: one HIGH priority, one LOW
- CollectionOptions highOpts;
- highOpts.memoryPriority = MemoryPriority::High;
- store.createCollection("important", highOpts);
- CollectionOptions lowOpts;
- lowOpts.memoryPriority = MemoryPriority::Low;
- store.createCollection("archive", lowOpts);
- fillStore(store, "important", 400, 2048);
- fillStore(store, "archive", 400, 2048);
- // Let eviction run several passes and settle
- std::this_thread::sleep_for(std::chrono::milliseconds(500));
- auto stats = store.getMemoryStatsSnapshot();
- uint64_t importantLive = 0, archiveLive = 0;
- for (const auto& c : stats.collections) {
- if (c.collection == "important") importantLive = c.documentCount;
- if (c.collection == "archive") archiveLive = c.documentCount;
- }
- // LOW priority should be evicted at least as much as HIGH.
- assert(archiveLive <= importantLive);
- // Some eviction MUST have happened given our fill vs cap.
- assert(importantLive < 400 || archiveLive < 400);
- // Expect strict bias once any eviction has run.
- assert(archiveLive < importantLive);
- store.stop();
- std::cout << "PASS: priority=Low collection evicted more than priority=High "
- << "(archive=" << archiveLive << ", important=" << importantLive << ")\n";
- }
- void test_eviction_chunk_size_honored() {
- auto cfg = evictionTestConfig(1);
- cfg.evictionChunkSize = 50; // small chunk
- cfg.maxEvictionPassesPerTrigger = 1; // exactly one chunk per tick
- cfg.hotWriteFloorMs = 0; // disable
- cfg.evictionCheckIntervalMs = 100;
- cfg.memorySoftPercent = 10;
- cfg.memoryHardPercent = 20;
- MemoryStore store(cfg);
- store.start();
- store.createCollection("docs", CollectionOptions{});
- fillStore(store, "docs", 500, 2048);
- // After one eviction tick, at most chunkSize docs should have been evicted
- auto before = store.getMemoryStatsSnapshot();
- uint64_t beforeLive = 0;
- for (const auto& c : before.collections) beforeLive += c.documentCount;
- std::this_thread::sleep_for(std::chrono::milliseconds(120)); // ~1 tick
- auto after = store.getMemoryStatsSnapshot();
- uint64_t afterLive = 0;
- for (const auto& c : after.collections) afterLive += c.documentCount;
- uint64_t evicted = (beforeLive > afterLive) ? (beforeLive - afterLive) : 0;
- // Should evict approximately chunkSize per tick, allow some slack.
- // 0 is possible if timing went weird, but > chunkSize*3 is definitely wrong.
- assert(evicted <= cfg.evictionChunkSize * 3);
- store.stop();
- std::cout << "PASS: eviction honors chunk size (evicted " << evicted
- << " docs in ~1 tick, chunkSize=" << cfg.evictionChunkSize << ")\n";
- }
- int main() {
- test_pressure_levels();
- test_hot_write_floor_protects_recent_writes();
- test_priority_low_evicted_first();
- test_eviction_chunk_size_honored();
- std::cout << "\nAll eviction tests PASSED!\n";
- return 0;
- }
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